My first objective in establishing a colony at Laythe was to get a framework in place for future missions to build upon. Cool. Principally, this will consist of two structures: a habitat module with a few docking ports for various craft, and living space for several Kebals, and a utility module with spare fuel, solar panels, monopropellant, and more docking ports.
(Quick aside for non-players: there are two ways to move a craft around in vacuum. Rocket engines are hefty and move with conviction. RCS thrusters (reaction control system) use monopropellant to scoot along at low thrust. To make everything more complicated, these two systems use different fuels that have to be accommodated separately.)
The big problem is inescapable: Jool (and Laythe) is really freaking far away. It takes massive amounts of deltaV (change of momentum and position) to get into the Jool system. Sadly, It takes more fuel than I had brought with me to get my station modules into a useful orbit around Laythe. After my first efforts, both my habitat module and my utility module were able to get into orbit around Laythe, but… nothing like a useful orbit. This is something we’ll need to fix.